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About the Instructional Technology and Learning Sciences (ITLS) Department

Department Reputation

Instructional Technology and Learning Sciences at USU is one of the leading educational technology programs in the nation. Our faculty members are influential in areas such as instructional design theory and application, innovative science teaching methods, distance education, adult education, digital libraries, instructional game design, simulations, virtual tutors, educational psychology, technology in STEM (science, technology, engineering, and mathematics) education, and so much more. We employ faculty who are skilled in research, evaluation, and software applications and who are interested/committed to helping you succeed. Our reputation is not a self-appraisal. U.S. News & World Report Best Online Programs Badge, License #257939 Here is a quote from our last Regents' Review that was conducted by external reviewers. "The department is clearly a top tier program. It is easily in the top ten and probably in the top five programs in national reputation and recognition." (Board of Regents External Reviewers Report, 2000).

In addition, according to the 2019 U.S. News and World Report, the ITLS programs ranked first in the nation and Utah State's online’s graduate education programs ranked third in the nation (CEHS News).

Role and History of the Department

According to the self-study report, the Instructional Technology and Learning Sciences (ITLS) Department at Utah State University (USU) began in 1966 as the Department of Instructional Media and Library Science in Logan, Utah. Faculty were gradually added on full- and part-time basis, and they were shared with other programs in the College of Education and University. In the late 1960s-early 1970s, the program focused mainly on the preparation of public school library/media specialists. Starting in the mid-1970s and continuing to the present, the emphasis was broadened to include applications in business, industry, academia, and government. Increases in the number of both faculty and students, as well as increased national visibility and prominence in the field of instructional technology, accompanied these shifts under their long-time department head, Dr. Don Smellie. In 1999, the department transitioned from quarters to semesters.

Today, we still strive to gauge progress, assess needs, and act strategically to ensure the continued excellence of the program. Today all of our master's programs are offered online and on campus. Students in our online courses can complete their degree from a distance.

Program Size

Size of the program can be described in several ways. One is the number of faculty (11 faculty members) or in the number of students (148 master’s, 32 on campus PhD, and 48 enrolled in our multimedia minor). At the last commencement (2017) 4 students received their PhD and 24 received their master’s degree. Another way to measure the size of a department is by the amount of externally sponsored research. From July 2016 through January 2018 the Department of Instructional Technology and Learning Sciences has generated over $2,201,354 in research grants and contracts. There is another $4,642,852 in proposals currently under review.

Student Opportunities

As a student in the department, you will be a part of the Instructional Technology Student Association (ITSA). The Association sponsors brown bag lectures where professionals from the field and academics from related disciplines engage in discussions about the practice of instructional design. ITSA sponsors a number of social events throughout the year as well.

You will be mentored by a faculty member who can guide you in the process of graduation, introduce you to professionals in the field, and help you stretch to your full potential. You will have a chance to attend national conferences. Students and faculty typically attend a variety of conferences, including the Association of Educational Communications and Technology (AECT), the International Conference of the Learning Sciences (ICLS), the American Educational Research Association (AERA), and FabLearn. One of the truly exciting features of USU is the Student Research Symposium, offered every April by the Office of Research and Graduate Studies at USU. The Symposium features faculty and student research, and provides communication training. Everyone is welcome to contribute with their presentations, posters, attendance and by volunteering.

Career Opportunities in Instructional Technology

With a degree in Instructional Technology and Learning Sciences, you will find yourself prepared to work in several kinds of organizations, dealing with instruction, training, human performance or design. You may find yourself working for large corporations dealing with designing, developing, delivering or evaluating training programs. Some work in a small organization doing some or all of the above, or even working as an independent contractor. We have existing classroom teachers who stay in their schools or work in their districts as technology coordinators. Others choose to run educational programs in libraries, museums, or other informal learning spaces. Several of our graduates work in higher education as instructional designers. We also have graduates in tenure track faculty positions.

An ITLS degree will give you a lot of career options, in the business, educational, and military sectors. Often our graduates find themselves in positions of leadership within a company and the field. Beginning salaries range from $40,000 to 70,000 for masters degrees. According to a Business Insider Report from 2015, the average mid-career salary for USU graduates in general is $79,800.

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For more information about our programs (courses, paths, campus life, funding), see our prospective students page.

Prospective Students